Knockout

A high-pressure game of "beat the leader" for 2 to 8 players.
  • Objective: You must always score higher than the player who threw immediately before you.
  • Rules: 1. The first player sets a score with three darts (e.g., 45). 2. The next player must throw a higher total (e.g., 46 or more). 3. If they fail to beat the previous score, they receive a "strike" (a ring around their name).
  • Elimination: After 3 strikes, a player is knocked out. The last remaining player wins.

Killer & Blind Killer

An ideal elimination game for large groups (5+ players) that tests your ability to hit doubles.

Killer

  • Setup: Each player is randomly assigned a number from 1 to 20 (usually by drawing slips of paper). Everyone starts with 3 to 5 lives.
  • Becoming the Killer: To start, you must hit the double of your assigned number three times. Once achieved, you become a "Killer."
  • The Hunt: As a Killer, your goal is to hit the doubles of your opponents' numbers to take their lives.
  • Rules: * If a Killer hits their own double by mistake, they lose a life ("Suicide").
    • When a player loses all their lives, they are out. The last person standing wins.

Blind Killer

  • The Twist: This is played exactly like Killer, but your assigned number is kept secret from everyone else.
  • Gameplay: Players take turns hitting any double on the board. When a specific double is hit three times, the player who secretly held that number is eliminated.

Grand National

A racing game based on the famous steeplechase, with versions for different skill levels.
  • Novice Version: Players race anticlockwise around the board (20, 5, 12, etc.). You must hit the segment to move to the next "hurdle." If you miss a segment with all three darts, you "fall" and are out of the race. First back to 20 wins.
  • Pro Version: Two laps around the board.
    • Lap 1: Hit every alternative large segment (5, 9, 11, etc.).
    • Lap 2: Hit the small segments of those same numbers.
    • Finish: Hit the Bullseye to cross the finish line.
  • Lives: In the pro version, players usually have 3 lives; missing a target with a single dart costs a life.

Football

A simple two-player game simulating a match.
  • The "Kick-off": Before you can score "goals," you must hit a Bullseye (or two outer bulls) to "gain possession" of the ball.
  • Scoring Goals: Once the board is "unlocked" by a bullseye, every double hit on the board counts as one goal.
  • Winning: The first player to score 10 goals (10 doubles) wins.

Follow the Leader (Follow On)

A competitive elimination game where players set difficult targets for each other.
  • Setup: Each player starts with three "lives."
  • Starting: The first player sets the initial target by throwing a dart with their non-dominant hand.
  • Gameplay: * The next player must hit that exact target (e.g., if the dart landed in the "small" segment of 16, only that area counts) within three darts.
    • If they hit it with the first or second dart, they use their remaining darts to set a new target for the next person.
    • If a player misses the target with all three darts, they lose a life.
  • Winning: The last player with lives remaining wins.

Partners

  • Darts Piac
  • Karikusz Design: Digital Precision and Event Management at the Highest Level
  • Hostinger